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Space Invaders: Hidden Heroes

During 2020-2022 I was part of the concept artist team on Space Invaders : Hidden Heroes at Onoma Studio (former Square Enix Montreal). During that period, I was able to design a lot of characters.

The game was using augmented reality technology on mobile devices. The idea was to scan objects of daily life (cup, banana, headphones etc.) and capture the creature that would come out of it. Each creature would refer to the object scanned. They would be part of different families related to the object (spoon, plate, fork = cooking family). To name a few families; Heat, Cold, Shoes, Tech, Cooking, Learning, Plants, Fruits and Vegetables etc.

I was mainly doing character designs, I was able to provide the turnaround view for the models, the expression sheets and the overall intentions for the design. After the final version was approved, the 3D modeler would be able to start working on the character, then the animator.

During those 2 years, working also on complementary 2D assets or working other concept art needs for the game, I created more than 150 characters. It was really fun!

Full render characters of the Shoes family

Full render characters of the Shoes family

Some of the approved character designs

Some of the approved character designs

Concept ideas for the leader of the Plants family

Concept ideas for the leader of the Plants family

Expression sheet for the leader of the Plants family

Expression sheet for the leader of the Plants family

Turnaround sheet for the leader of the Plants family

Turnaround sheet for the leader of the Plants family

3D model for the leader of the Plants family, modeled by Pierre-Olivier Couture Goulet

3D model for the leader of the Plants family, modeled by Pierre-Olivier Couture Goulet

Concepts for the Wild Sprinkler from the Heat family

Concepts for the Wild Sprinkler from the Heat family

Other angles for the Wild Sprinkler from the Heat family

Other angles for the Wild Sprinkler from the Heat family

Expression sheet for the Wild Sprinkler from the Heat family

Expression sheet for the Wild Sprinkler from the Heat family

Turnaround for the Wild Sprinkler from the Heat family

Turnaround for the Wild Sprinkler from the Heat family

3D model for the Wild Sprinkler from the Heat family

3D model for the Wild Sprinkler from the Heat family

Concepts for the Backpack Fighter from the Academy family

Concepts for the Backpack Fighter from the Academy family

Expression sheet for the Backpack Fighter from the Academy family

Expression sheet for the Backpack Fighter from the Academy family

Turnarounds for the Backpack Fighter from the Academy family

Turnarounds for the Backpack Fighter from the Academy family

3D Model for the Backpack Fighter from the Academy family, modeled by Pierre-Olivier Couture Goulet

3D Model for the Backpack Fighter from the Academy family, modeled by Pierre-Olivier Couture Goulet

Action poses with VFX intentions

Action poses with VFX intentions

Full render characters

Full render characters

Concepts for a UI element

Concepts for a UI element

Environment assets

Environment assets

Environment assets

Environment assets

Some of the rejected character designs

Some of the rejected character designs

Concept for a group shot

Concept for a group shot